Free Ebook Object-Oriented Software Engineering: An Agile Unified Methodology, by Kung
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Object-Oriented Software Engineering: An Agile Unified Methodology, by Kung
Free Ebook Object-Oriented Software Engineering: An Agile Unified Methodology, by Kung
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Presents a step-by-step methodology that integrates modeling and design, UML, patterns, test-driven development, quality assurance, configuration management, and agile principles throughout the life cycle. This book provides stimulating exercises that go far beyond the type of question that can be answered by simply copying portions of the text.
- Sales Rank: #1079397 in Books
- Published on: 2013-02-01
- Original language: English
- Number of items: 1
- Dimensions: 8.98" h x .98" w x 7.28" l, .0 pounds
- Binding: Paperback
- 700 pages
About the Author
David Kung is a Full Professor in the Department of Computer Science and Engineering at the University of Texas at Arlington. He is also the Director of the Software Engineering Program and the Software Engineering Research Center. He received his BS in Mathematics from Beijing University, and his MS and PhD in Computer Science from the Norwegian Institute of Technology (now Norwegian University of Science and Technology), Trondheim, Norway. His research area is Software Engineering. His research interests include methodologies for agile as well as plan-driven development, object-oriented software testing, and software security. His research is supported by many companies and funding agencies.
Most helpful customer reviews
1 of 1 people found the following review helpful.
A truly great book for anyone who wants to learn
By loklok104
I really like this book. It has informative content and example for me to create a software system report to submit to my boss. I really glad that I found this book. I have listed each part below along with the chapters found in each one.
Part 1 Introduction and System Engineering
Chapter 1 Introduction
Chapter 2 Software Process and Methodology
Chapter 3 System Engineering
Part 2 Analysis and Architectural Design
Chapter 4 Software Requirements Elicitation
Chapter 5 Domain Modeling
Chapter 6 Architectural Design
Part 3 Modeling and Design of Interactive Systems
Chapter 7 Deriving Use Cases from Requirements
Chapter 8 Actor-System Interaction Modeling
Chapter 9 Object Interaction Modeling
Chapter 10 Applying Responsibility-Assignment Patterns
Chapter 11 Deriving a Design Class Diagram
Chapter 12 User Interface Design
Part 4 Modeling and Design of Other Types of Systems
Chapter 13 Object State Modeling for Event-Driven Systems
Chapter 14 Activity Modeling for Transformational Systems
Chapter 15 Modeling and Design of Rule-Based Systems
Part 5 Applying Situation-Specific Patterns
Chapter 16 Applying Patterns to Design a State Diagram Editor
Chapter 17 Applying Patterns to Design a Persistence Framework
Part 6 Implementation and Quality Assurance
Chapter 18 Implementation Considerations
Chapter 19 Software Quality Assurance
Chapter 20 Software Testing
Part 7 Maintenance and Configuration Management
Chapter 21 Software Maintenance
Chapter 22 Software Configuration Management
Part 8 Project Management and Software Security
Chapter 23 Software Project Management
Chapter 24 Software Security
Appendices
A Personal Software Process: Estimation, Planning, and Quality Assurance
B Java Technologies
C Software Tools
D Project Descriptions
1 of 1 people found the following review helpful.
A great book for learning and practicing OOSE
By Kuang-Nan Chang
This is the best OO software engineering book that I have read so far. I have been using Professor Kung's teaching materials to teach all my four software engineering courses for many years. Since they are easy to understand, my students have learned and followed many software engineering principles and methods covered in the materials to implement various projects in the courses. The courses have been evaluated four of the best courses in the department. I am so glad that, after many years, Dr. Kung has finally decided to publish this book along with the materials.
The book covers very practical and useful methods that are needed for software development. Different modeling methods are introduced in detail for developing different software systems (chapters 7 to 15). There are many great new features about the book. One of them is at the end of each chapter the author covers useful tools and methods for system modeling based on his substantial experiences in industry. Students should have no problem to pick up the tools and methods that have been used in industry immediately after graduation. Another great feature is the author uses simple but practical examples to explain how to use the methods covered in the book. For instance, a lot of examples are used to illustrate how to test OO systems (chapters 19 to 20), and how to apply design patterns (chapters 16 to 17) to save efforts in system design.
Because there are so many great features and topics in the book, I will recommend instructors to cover them in two or three semesters (courses). After learning the topics, students should become a well-trained software engineer.
2 of 3 people found the following review helpful.
A better subtitle would be 'A Long Winded Agile Unified Mythology'.
By Scott H.
I'm all for agile processes but much of the research that is cited is garbage. One study cited and reprinted in the book reported a p-value of .48 :( . I don't know too many field where .48 margin-of error passes as reliable evidence. Most studies cited were questionably designed, used too few subjects to be reliable, yet the author uses them as premises and then builds arguments on them that are presented as fact. If you are a professor please read this book before assigning it to your class.
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